AI Insights · Timothy · July 2021
Top 5 High Fantasy Games Performance on Unified Platform in Mexico, Q2 2021
In Q2 2021, high fantasy games in Mexico showed varied performance trends in downloads, revenue, and active users. Here’s a breakdown of the top 5 games.
In Q2 2021, high fantasy games in Mexico demonstrated diverse performance trends across weekly downloads, revenue, and active users. Below, we dive into the key metrics for the top 5 high fantasy games on a unified platform.
Clash Royale from Supercell saw significant fluctuations in its weekly revenue, peaking at approximately $162.7K in the week of June 7. Weekly downloads for the game showed a positive trend, reaching around 124K in mid-June. Concurrently, its weekly active users increased steadily from 3.1M at the end of March to about 4.8M by the end of June.
Hero Wars: Alliance RPG by Nexters Global LTD exhibited a more volatile revenue pattern, with weekly earnings ranging between $6.8K and $17.6K. The game experienced a notable spike in weekly downloads to around 186.9K in mid-April, although downloads generally trended downwards thereafter. Active users had a sharp increase to 286.3K in mid-April before stabilizing around 139K by the end of June.
League of Legends: Wild Rift from Riot Games had a consistent weekly revenue hovering around $19K to $32K. The game’s weekly downloads started strong at 1.3M at the end of March but declined sharply, stabilizing around 13K to 12K by the end of June. Weekly active users also saw a decline from over 1M in late March to approximately 275K by the end of June.
Lords Mobile: Last Rise of Qin by IGG.COM had a relatively stable revenue trend, peaking at about $91K in the last week of March and then seeing a gradual decline. Weekly downloads showed significant growth, peaking at 80K in the last week of May. The game’s active users fluctuated but remained around 150K to 180K throughout the quarter.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. saw weekly revenue peaks at about $101.9K in early June. Weekly downloads increased steadily to approximately 57.7K by late June. Active users also showed a positive trend, growing from about 240K in late March to nearly 290K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.